![]() ![]() Once Phil is out of the classroom, he wanders around the school for items and eventually makes his way to the Teacher's Lounge, which is the Box Office from RS1. The decoy fools Phil's scanner, allowing Phil to escape the classroom, with no objections from Ms. However, Phil creates a decoy out of a backpack and a paper bag found in the classroom. He and his minions set up traps, weapons, and scanners to prevent them from leaving. However, a voice states that there will be a quiz, and cleverly enough, the last alien of the alien trio, Quiz introduced himself to the class and proclaimed himself the new headmaster of the Riddle Elementary School. Cophey thought it was an excuse, and since they were not present the past few days, she decides to allow the class to make up their work while canceling a quiz scheduled for the week that they are in. Cophey questions to why they were absent the past several days, in which they respond in the truth that they were abducted, but Ms. They teleport to said location and then Ms. Phil finds a portal and solves puzzles in order to activate it and set the location to Riddle Elementary School. They then hide in a room where the guards are unable to get in. Picking up where Riddle Transfer left off, game starts with a cutscene where the main characters are being chased in the sewers by the guards of Zone 5.1. Do not read it if you want to have a blind game. ![]() The below collapsible box has spoilers about Riddle Transfer 2.
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